Crystal Brilliance
Trap Continuous

Crystal Brilliance

  • Archetype:
  • Crystal

  • View:
  • 3272




You can only control 1 "Crystal Brilliance". Each "Crystal Beast" monster you control gains ATK equal to its original DEF. If a "Crystal Beast" card(s) is placed in your Spell & Trap Zone, even during the Damage Step: You can send this face-up card to the GY; Special Summon 1 "Crystal Beast" monster from your hand or GY, also any damage you take this turn is halved.




 
 
AI Power Analysis
ExtenderConfidence: MediumEvaluated Oct 9, 2026
53± 8/ 100
Power Score
Intrinsic 49
Deck 55

Crystal Brilliance — Power Evaluation

Final Score: 53 ± 8 · Confidence: Medium

  • Intrinsic: 49 · Deck: 55 · Meta: provisional
  • Primary role: Extender · Secondary: Combo enabler

Why it scores here

Crystal Brilliance converts Crystal Beast placements into value: when a Crystal Beast card is placed in the Spell & Trap Zone it can be sent from the field to the GY to Special Summon a Crystal Beast from hand or GY, and it halves damage that turn. Its static ATK boost on Crystal Beast monsters is real but only matters once the monsters are already on board. The score comes from the recursive summon and the strong deck attachment (about 70% of decks are the Crystal Beast archetype and it co-occurs with its partners in over 85% of decks). The high-impact text does not earn points on its own, and the absence of recorded combo boards keeps the conversion scores at a mid-range level.

Axis scores

Axis Score Evidence
Accessibility 55 Set as a Trap and reached only through a Crystal Beast placement in the S/T zone; deck evidence shows it is routinely included (107 decks, 1.24 copies average) but the trigger route is not confirmed by combo boards (inferred from text, deck stats)
Combo & Conversion 45 The text yields one Special Summon from hand or GY plus an ATK boost, but no recorded combo boards exist to confirm the conversion (inferred from text; no combos evidence)
Resource Economy 45 Sending itself to the GY to Special Summon a body is a one-for-one recursion with no net card advantage beyond the summon (verified from text)
Effect & Interaction 20 Only halves damage taken this turn, with no negation or removal (verified from text)
Material Utility 40 As a Trap it is not a material body; the ATK boost on Crystal Beast monsters is its only board value (verified from text, inferred for material use)
Resilience & Flexibility 45 Works from the GY through its summon ability and can trigger on damage step, but it is a single-copy, one-zone card that is easy to remove from the field (inferred from text)
Deck-Building Efficiency 70 Single-copy restriction only, average 1.24 copies per deck and no garnet or lock cost (observed from deck evidence)

Calculation

Weight profile: Extender profile, single primary role (no secondary blend applied to weights). Intrinsic ≈ 49, Deck ≈ 55, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Recursive Special Summon from GY keeps the card live after it leaves the field
  • Strong deck attachment: 70% Crystal Beast archetype, 95% co-occurrence with Crystal Bond
  • Cheap to run at 1.24 copies per deck

Weaknesses

  • Requires a Crystal Beast card to be placed in the S/T zone to activate
  • Damage halving and ATK boost give little interaction value
  • No recorded combo boards to confirm conversion

Counters / choke points

  • Generic backrow removal that hits face-up or set Traps
  • Archetype-level disruption that stops the Crystal Beast S/T placements that trigger it

Best use

Recursive summon engine in Crystal Beast builds. Decks: Crystal Beast. Suggested copies: 1.

Evidence & gaps

  • Verified: Trap card, Continuous, limited to 1 copy under your control; Crystal Beast monsters gain ATK equal to original DEF; Sends itself to GY when a Crystal Beast card is placed in S/T zone to Special Summon a Crystal Beast from hand or GY and halve damage this turn
  • Observed: 107 recent decks run it at 1.24 copies average; 70.1% of decks in the Crystal Beast archetype; 81.3% gameplay type 7; Top partners Crystal Bond and Crystal Miracle co-occur in 95.3% of decks
  • Inferred: Accessible mainly within Crystal Beast builds; Recursion value is one summon per activation; Low interaction value
  • Data gaps: no combos supplied, so combo conversion is text-only inference no guides supplied no usage statistics (StatisticsCard) for inclusion % across homes no banlist token, assumed 3 copies unlimited no legal copies data per format top-card data not supplied











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